Hi,
You're right, the hardware is definitely capable of it. The reason I asked you to list your most used functions is that since we are in Early Access, there is a mountain of work to do across every department of the app. I can't implement every single Ledsmaster function right now, but I'm happy to prioritize the ones you actually use so you have what you need in the meantime.

Also, just to clarify: OpenSR isn't a Ledsmaster clone. I'm not trying to rebuild the old software; I'm creating a completely open system. With the SDK, anyone can build their own plugins for games or devices. I'm building an open platform rather than a closed list of features, which is why the development approach is different.
So don't worry, those functions will definitely be in the final release. If there are a few missing functions you really need right now, just shoot them over and I'll do my best to get them added during this early stage.
By the way, to everyone reading: keep posting any missing features you want to see in OpenSR so I know exactly what to prioritize as I build the platform.
Cheers,
z