Search The Support Knowledgebase


(database of technical support questions and answers):
   

Author Topic: BeamNG Drive Plugins 64 bit

Offline zappadoc

  • Management
  • Suppreme Master Sensei
  • *
  • *
  • *
  • Posts: 5758
  • No email or PM support
    • ZDoc Dev Blog
BeamNG Drive Plugins 64 bit
« on: January 30, 2015, 06:55:32 PM »
BeamNG Drive Plugin Engine 64Bit
by Zappadoc

Simulation/Game:
Name: BeamNG Drive
website: http://www.beamng.com

Notes:
Simulation with realistic, accurate, destructible and malleable physics. The API is based on OutGauge data from LFS and really poor. So, I improved the API to get more data. You need to replace the outgauge.lua file in this directory (and motionSim for MotionMax):

Ledsmaster:
Since 0.32 you need to replace the outgauge.lua in
..\BeamNG.drive\lua\vehicle\protocols directory

MotionMax:
Since 0.32 you need to replace the motionSim.lua in
..\BeamNG.drive\lua\vehicle\protocols directory


The simulation use UDP for sending data. The UDP Port can be edited using the Plugins Manager (see the screenshot) and must correspond to the OutGauge Port enter in outgauge.lua



Full Support Available

Plugin Installation:
- Select menu "Check For Update" to get the latest plugins, read this sticky post


( First Release - 2015-02-03)

.
No support will be provided by PM or EMAIL, PM has been disabled due to heavy spam and abuse, please post in the support boards, thanks for your understanding.

Offline zappadoc

  • Management
  • Suppreme Master Sensei
  • *
  • *
  • *
  • Posts: 5758
  • No email or PM support
    • ZDoc Dev Blog
Re: BeamNG Drive Plugins 64 bit
« Reply #1 on: December 10, 2019, 08:56:14 AM »
BeamNG.Drive plugin bridges updated for SLIMax Manager (All Edition) and MotionMax Manager (All Edition)!

- conformity with the latest version of BeamNG.Drive

INSTALLATION:

- OBVIOUSLY, Check For Update first to get the new plugin bridges

- Read first post to install the bridge for SLIMax Manager,

- you don't need a bridge for MotionMax Manager

Cheers,
z
No support will be provided by PM or EMAIL, PM has been disabled due to heavy spam and abuse, please post in the support boards, thanks for your understanding.

Offline Software Support Staff

  • Management
  • Master Guru
  • *
  • *
  • Posts: 3232
    • eksimracing website
Re: BeamNG Drive Plugins 64 bit
« Reply #2 on: September 09, 2024, 03:55:36 PM »
New update of the UDP outgauge and motionSim configuration is available to be in conformity with the latest BeamNG.Drive. Check For update as usual.

Ledsmaster:
Since 0.32 you need to replace the outgauge.lua in
..\BeamNG.drive\lua\vehicle\protocols directory

MotionMax:
Since 0.32 you need to replace the motionSim.lua in
..\BeamNG.drive\lua\vehicle\protocols directory
REMINDER: contact your hardware supplier/manufacturer for hardware issue, this support area is for software assistance only. Read the rules. Thank you.