Hi Glen,
ACC and iRacing are using shared memory protocol, while F1 25 uses UDP protocol (limited to one connexion to the game), could you please confirm the following:
1. You're running the latest version of the software and plugins: If you're unsure, please select 'Check For Update' to verify.
2. You've followed the setup instructions: Did you carefully go through the setup guide on the F1 25 game plugin page
Link HERE to
configure telemetry and activate the plugin via the Plugins Manager?
Additionally, to isolate the issue, I recommend testing with a minimal configuration:
Connect only the SLI-M device and the game (no other devices linked to game telemetry).
This is important because Codemasters/EA games (like F1) use the UDP protocol, which only supports one UDP connection at a time. If you need to connect multiple devices to telemetry, you'll have to use the Sim Racing Proxy Server (SRPS:
https://www.eksimracing .org/srps/) (included with Ledsmaster) to manage the connections properly. Here is the link to a quick tutorial to get around the limitation of UDP Network management using both MotionMax motion simulator + a device display with a Codemasters/EA game:
https://www.eksimracing.org/forum/index.php?topic=4870.0but first make a minimal test with your device display and the game.